So I beat the boss again and finally arrived at the proper ending. Probably due to administrator permissions so I'll move the game to my desktop and try to beat the boss again. Tho, it ended saying "cannot write to hunkusage.dat" during the loading screen after I beat the boss, but I did still beat the boss though. Had the same problem using the Venom mod and this ended up fixing it for me. exe (or desktop icon) and going to: properties > compatibility > compatibility mode, run in compatibility mode and chose the "Windows Vista service pack 2".
If that doesn't solve it then you can try running it in compatibility mode by right right clicking on the. Just be prepared to deal with the annoyances that might come with the age of the title.Originally posted by InconspicousDuck:If your using the venom mod try deleting the optional AI fix that comes with it (sp_vpak8.pk3) from the game's "main" folder. If you are looking for a classic shooter that nails its atmosphere you could certainly do worse. I'm assuming this isn't an issue in RealRTCW. Out of curiosity I did manage to get the base version of the game working on PC following tweaks outlined on the PCGamingWiki, but I did have an issue with the game crashing on death that I could not resolve. If you are playing this on PC, you'd probably be best just playing RealRTCW as it fixes many of the issues with the game on modern hardware as well as adding in the console exclusive content. Sound design is excellent for the time outside of some moments where the music felt a bit overbearing, most noticeably during stealth sections where I outright disabled it so I could better hear enemies.
Later enemies being especially tanky leading to using anything less than the FG 42 feeling bad. There's a pretty good selection of weapons here as well, though the game showers you in MP40 ammo so I'm not sure why you would ever need to use any of the hand guns. The concept here is the same, but it takes place in the streets, alleyways, and interiors of a village at night making for a much more forgiving and enjoyable experience.Įnemy types are fairly varied though there are some especially annoying ones that show up in the lab levels specifically.
Paderborn Village is an example of a well-designed stealth mission in contrast to previously mentioned level in Chapter 3. All levels here are distinct, memorable, and well designed. It is here (and the previous chapter) that RTCW takes a break from the occult to focus on Deathshead, the overarching villain of most of the franchise.įinally, Chapters 5 and 6 reach the same highs over the first 2 chapters in my opinion. Stealth is encouraged in multiple sections of RTCW, but it works best (as does gameplay loop in general) when you are in confined locations.Ĭhapters 4 and 5 pick up in overall quality especially with the Secret Weapons Facility and X-labs. Save scumming and frequent reloading should be expected to get over this tedious stage. Forest Compound takes you away from the typical confined corridors of the other missions and places you in an open outdoor location where stealth is imperative. Main article: Operation Resurrection (mission) Parts: The Dig, Return to Castle Wolfenstein, Heinrich. The atmosphere and level design of these opening levels is so well done that it all the more disappointing when you reach the 3rd chapter.Ĭhapter 3 is the weakest point in RTCW not just due to its uninteresting mission locales (in comparison to the rest of the game) but also due to holding the single worst level in the game. The game starts strong with the first 2 chapters taking place in the titular Castle Wolfenstein and its nearby village. The console version has an additional prologue chapter that is actually pretty good, but missing from the PC version (excluding mods). The game is broken up into 7 chapters each composed of a handful of missions. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Return to Castle Wolfenstein > General Discussions > Topic Details.
I'm not going to discuss the multiplayer because while it was great during the game's height, it is mostly dead nowadays. I'll be the first to admit that nostalgia likely played a factor in my score for this but I think despite parts of this game not aging magnificently that it is still possibly worth checking out over two decades later. The game is played from the first-person perspective, where the players task is to perform retrieval missions, sabotage or assassinations. A classic FPS that has (mostly) aged well.